The hardest part of working in a small team is that when a breakthrough
or problem happens is that it’s really easy to get caught up and forget about
our social media responsibilities. It’s been over a year since there have been
any real updates, and for that I am deeply sorry. This update serves to let you
all know that we are still here and still working.
Having fun doing some dot art based of KOF13 Sprites, Elisabeth's idle sprite strongly fits Sabina so I worked of it... took me about an hour and a half... My first one of Len took me maybe 2-3 hours I figured out a good method in developing them and creating smoother shapes so the process optimized.
when we begin working on more smaller and experimental projects most will be 8-bit but I'm hoping some can reach this kind of detail so I wanted to practice.
Bijoux Red is currently in development by our core group and consumes a lot of my personal free time. Being able to share our progress really refreshes my spirits. This kind of long-term project can be very draining after all, hahaha...
We're working out some new portraits, concept art, backgrounds and sprites for this one... be sure to keep an eye out for updates!
So I'm taking a small break from working on our pieces for the December 1st Thank You For Playing art show at the Living Arts Centre. I would link it here, but I don't think the Living Arts Centre has posted the details yet... either way, if we're friends on Facebook, or if you're a fan of Revolver Games on Facebook, you will get an invite to the opening reception! Otherwise just keep following us here on our blog for details!
The last couple of weeks, I'd been playing the most recent entry in the Professor Layton series, Professor Layton and the Last Specter. I played through this one really slowly, mostly because I'm terribly busy and don't have much time to play games. Usually that would mean NOT playing games, but I just can't miss a Layton game. I tried to skip this one. Really. Well, I guess I didn't try very hard...
Professor Layton and the Unwound Future (NDS) London Streets - Future London's theme
Professor Layton and the Curious Village (NDS) Walking in the Village - St.Mystere's theme
Professor Layton and the Last Specter (NDS) Misthallery's Many Canals - Misthallery's theme
The Professor Layton series features music composed by Level-5's Tomohito Nishiura. He always manages to capture that charming European atmosphere that the games are known for. The following live arrangement is from the second game in the series and is a personal favourite of mine.
Professor Layton and the Diabolical Box Folsense (Live)
A brief overview of combat in Bijoux Red. This video was taken from a demo build that's currently unfinished. Thankfully, the new UI is about half-complete and featured in this video. It'll look much better when the new Command Menu and the battle commentary text is working!
I feel like I could have worked harder this week. Well, with an art show around the corner, a couple of illustrations on the way, another combat theme in development and the overly involving task of programming the combat routines for Bijoux Red, I suppose that I'll have plenty of opportunity to throw myself into my work this week...
And now (to quote a classic), here's something we hope you'll really like!
Super Mario RPG (SNES) Booster's Tower
Mega Man X (SNES) Energy Mine Ruins (Armored Armadillo's Stage Theme)
Earthbound (SNES) Battle Against an Unsettling Opponent